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gLife
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	An artificial life implementation using GNOME :) It will try to emulate
an Artificial Society. It will implement reproduction, and movement. Movement
will be based on the 'vision' of the animals. In the future there will also be
terrain interaction (consume food, and food 'reproduction rate') - this will
also come along with animal 'metabolism' rates. After this is done, combat and
'culture' factors will be added - Maybe inheritance. Among other things :) The
aim is to keep everything HIGHLY configurable.

Reading
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Growing Artificial Societies by (FIXME: Author's names) - VERY VERY VERY good
book - This is exactly what I am doing :) I'll borrow rules from here where
appropriate (Right now, I'm using rules from my head based on my commen
sense/logic - very similiar to this book's rules though)

Artificial Life, by Steven Levy - Wow, I'm in the process of reading it, but
this book has impressed me so far. Takes the complex thoughts of artificial life
and expresses them very simply. Good for theory, background, information on this
field - not good if you're just interested in code/algorithms (not sure about
algorithms - I haven't gotten that far yet) (Note: Steven Levy also author'd the
book 'Hackers' if that gives you any inclination to buy/read this book)

Installation
------------

	Very simple :)
	./configure
	make
	make install

	For RedHat systems:
	./configure --prefix=/usr --sysconfdir=/etc
	make
	make install

Requirements
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	libglade
	autoconf (for CVS)
	automake (for CVS)
	gnome-libs