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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



 NAME
      xskat - a card game for 1 to 3 players.

 SYNOPSIS
      xskat [-display|-d display] [-geometry|-g geometry] [-font|-fn font]
      [-iconic|-i] [-title|-T string] [-name prog] [-fg color] [-bg color]
      [-bt color] [-mark color] [-3d] [-2d] [-3dtop color] [-3dbot color]
      [-mb button#] [-keyboard number] [-tdelay seconds] [-fastdeal]
      [-slowdeal] [-help|-h] [-frenchcards] [-french4cards] [-germancards]
      [-german4cards] [-color] [-mono] [-color1 color] .. [-color4 color]
      [-large] [-small] [-up] [-down] [-alt] [-seq] [-list|-l file] [-alist]
      [-nlist] [-tlist] [-log file] [-dolog] [-nolog] [-fmt] [-unfmt] [-game
      file] [-briefmsg] [-verbosemsg] [-trickl2r] [-notrickl2r] [-lang
      language] [-start player#] [-s1 number] [-s2 number] [-s3 number]
      [-ramsch] [-noramsch] [-ramschonly] [-sramsch] [-nosramsch]
      [-skattolast] [-skattoloser] [-kontra] [-nokontra] [-kontra18] [-bock]
      [-nobock] [-bockramsch] [-bockevents number] [-resumebock]
      [-noresumebock] [-spitze] [-spitze2] [-nospitze] [-revolution]
      [-norevolution] [-klopfen] [-noklopfen] [-schenken] [-noschenken]
      [-hint] [-nohint] [-newrules] [-oldrules] [-shortcut] [-noshortcut]
      [-askshortcut] [-irc] [-noirc] [-irctelnet program] [-ircserver
      hostname] [-ircport number] [-ircchannel name] [-ircnick name]
      [-ircuser name] [-ircrealname name] [-ircpos number] [-irclog file]
      [-irclogappend] [-irclogoverwrite] [-auto #ofgames] [-opt file] [-pk]
      [player@display...]

 DESCRIPTION
      XSkat lets you play the card game Skat as defined by the official Skat
      Order.

      Up to 3 players may be simulated by the computer.

      After starting the game a mouse click or ESC/F1 will bring up a menu.
      Other useful keys are: Space, Return, Tab, Cursor left/right/up/down.
      The rest of the game controls should be fairly obvious.

      An introduction to Skat can be found at
      http://www.xskat.de/xskat.html

 OPTIONS
      In the following descriptions, the player starting XSkat is called
      player1.

      -display display name
      -geometry geometry specification
      -font font name (default: 9x15 or 10x20)
      -iconic
      -title window title
      -name application resource name
      -fg foreground color




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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      -bg background color
           The usual X toolkit options.

      -bt color
           The color of dialog buttons.

      -mark color
           The color of the marks that indicate
           who is forehand (during bidding),
           who is the Soloist,
           which card the computer would play,
           or the keyboard focus
           (default: red or black).

      -3d  Use a 3D look for dialogs (default).

      -2d  Use the old, flat style (default on monochrome screens).

      -3dtop color
           The color used for the lines around the top and left sides of 3D
           buttons (default: white).

      -3dbot color
           The color used for the lines around the bottom and right sides of
           3D buttons (default: black).

      -mb menu button
           The number of the mouse button that brings up the menu (default:
           0 = any button).

      -keyboard number
           Define how much of the user interface may be controlled by the
           keyboard.  The number has the following meaning:
            0 : Nothing.
            1 : More (default).
            2 : Everything.

      -tdelay seconds
           Specifies how long the last trick will be visible.  A delay of
           more than 10 seconds means that the trick will be removed after
           pressing a mouse button.  In multiplayer mode the largest
           specified value is used (default: 0.7).

      -fastdeal
           Deal the cards without any time consuming animation.

      -slowdeal
           Deal the cards slowly (default).

      -help
           Show a short help text.



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      -frenchcards
           Play with French suited cards.

      -french4cards
           Change the colors of diamond and spade to orange and green, so
           that the 4 suits have easily distinguishable colors (default).

      -germancards
           Use German cards.

      -german4cards
           Change the color of acorns to brown, so that the 4 suits have
           easily distinguishable colors.

      -color
           Use colored cards.  If there are not enough colors left, the
           number of colors used to draw the cards will be reduced
           appropriately (default).

      -mono
           Use b&w cards.

      -color1 .. -color4
           Redefine the colors of the suits diamond, heart, spade and club.
           Selecting -french4cards overrides the colors for diamond and
           spade.

      -large and -small
           Select the size of the main window (default: as large as
           possible).

      -down
           Sort cards downwards (default).

      -up  Sort cards upwards.

      -alt Sort cards in alternating order.

      -seq Sort cards in sequential order (default).

      -list filename
           The file for saving/restoring the game list (default:
           $HOME/.xskat.lst or ./xskat.lst if HOME isn't set.  For IRC
           games: .irc instead of .lst).

      -alist
           Alternative form of listing.

      -nlist
           Normal form of listing (default).




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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      -tlist
           Listing with tournament scoring.

      -log filename
           Turn on automatic logging, i.e. append logs of all games to
           filename (- means stdout).

      -dolog
           Turn on automatic logging (default file: $HOME/.xskat.log or
           ./xskat.log).

      -nolog
           Turn off automatic logging (default).  Logs of individual games
           may still be saved during the game.

      -fmt Write formatted log files, i.e. use backspaces for underlining
           and boldface.

      -unfmt
           Write unformatted log files (default).

      -game filename
           Read predefined games from filename (- means stdin).  Not
           available for IRC play.  See also section FILES below.

      -briefmsg
           Indicate who is forehand (during bidding) and who is the Soloist
           by displaying a small mark on the back of the cards.

      -verbosemsg
           Additionally print out everyones position and what is being
           played (default).

      -trickl2r
           Put down the cards of a trick from left to right (default).

      -notrickl2r
           Place the cards corresponding to the players positions.

      -lang language
           Currently available: English and German (default: $LANG/$LANGUAGE
           is tried first. Then: see Imakefile/Makefile).

      -start number
           The player who starts dealing cards (default: 2).

      -s1 number
      -s2 number
      -s3 number
           Change the playing strenght of the computer players.
           s1 corresponds to the left computer in single player mode or to



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



           the one and only computer in two player mode.
           s2 corresponds to the right computer in single player mode.
           s3 is only useful with -auto.
           The number must be between -4 (weak) and 0 (default).

      -ramsch
           Play a game of Ramsch when all players pass.
           The following rules are currently implemented:
           The Skat remains face down until it goes to the winner of the
           last trick (or to the loser of the game, s.b.).  The amount lost
           is the number of card points taken.  If two players tie for most
           card points, they both lose.  If all tie, the score is 0.  If one
           player takes no tricks (a virgin) the amount lost by the loser is
           doubled.  Someone taking all the tricks (forced march) wins 120
           points.

      -noramsch
           Don't play Ramsch (default).

      -ramschonly
           Play Ramsch each game.

      -sramsch
           Play Schieberamsch instead of simple Ramsch.
           The rules are:
           Each player in turn, starting with Forehand, may pick up the Skat
           and discard two cards face down.  It's not allowed to pass on
           jacks.  The score is doubled each time a player doesn't pick up
           the Skat.

      -nosramsch
           Don't play Schieberamsch (default).

      -skattoloser
           At the end of a Ramsch game the Skat is awarded to the loser(s).
           This will increase the loss.

      -skattolast
           The Skat goes to the winner of the last trick (default).

      -kontra
           Allow opponents to say 'Kontra' which doubles the score of the
           game.  The Soloist may reply 'Re' to double the score again.

      -nokontra
           Disallow Kontra (default).

      -kontra18
           Only an opponent who said at least 18 may say 'Kontra'.





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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      -bock
           Play a Bockround after some special event.  The score is doubled
           in the next 3 games.  If an event causing a new Bockround happens
           before the current Bockround is over or several Bockround events
           happen at the same time, the number of Bockrounds still to play
           is increased appropriately.

      -nobock
           Don't play Bockrounds (default).

      -bockramsch
           Play a round of compulsory Ramsch after each Bockround.  Before a
           game of Ramsch begins, each player in turn, starting with
           Forehand, may declare to play Grand Hand instead.  After a Grand
           Hand the same player deals again because this game does not count
           towards completing the Ramschround.

      -bockevents number
           Specify the events that cause a Bockround.
           (1) A game is lost with 60 points.
           (2) A successful Grand Hand.
           (4) A successful Kontra (opponents win).
           (8) A game with Kontra & Re.
           (16) A player's score ends in 3 equal digits.
           (32) A player's score is a multiple of 100.
           (64) A game value of +72 or more.
           (128) A game value of +96 or more.
           Add up the numbers in parentheses to specify the desired events
           (default: 0).
           Notes:
           A Kontra where the Soloist said Re but lost counts as one event
           not two (events 4 and 8).
           To check a player's score, the current listing options of player1
           are used (events 16 and 32).  A score that is a multiple of 1000
           counts as one event.
           The game value (events 64 and 128) is the normal value without
           considering any doubling caused by Ramsch, Kontra or Bock.

      -resumebock
           Resume unfinished Bockrounds after quitting and restarting XSkat.
           The number of games to play is read from the game list file.

      -noresumebock
           Don't resume Bockrounds (default).

      -spitze
           Allow the Soloist to declare Spitze.  This means that the last
           trick must be made with the lowest trump to win the game.  This
           will be indicated to the other players by displaying the lowest
           trump.  The game multiplier is increased by 1.  It's not allowed
           to say Spitze in a Grand with 4 jacks.



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      -spitze2
           Declaring Spitze increases the multiplier by 2.

      -nospitze
           Don't allow Spitze (default).

      -revolution
           Enable a special variation of Null ouvert.  After the Soloist's
           cards are exposed the opponents can look at each other's cards
           and rearrange the cards between their two hands in any way they
           wish before the start of the play.  Revolution is worth 92
           points.

      -norevolution
           Don't allow Revolution (default).

      -klopfen
           During a Ramschround you may knock (klopfen) at the beginning of
           a game to indicate that you think you won't lose.  This will
           double the score of the game.  Klopfen is not possible if you
           don't pick up the Skat in Schieberamsch.

      -noklopfen
           Don't allow Klopfen (default).

      -schenken
           If the opponents decide at the start of the play that they cannot
           defeat the Soloist, they can give up.  This is done by selecting
           Schenken from the main menu during the first trick when it's your
           turn.  If the Soloist accepts, the score is as though the game
           was won simply.  The Soloist can insist on playing on, but in
           that case has to make the opponents Schneider to win.  The score
           in this case is as for an announced Schneider (the multiplier is
           increased by 2).  If the Soloist goes on the opponents can
           schenken again, giving the Soloist the Schneider.  The Soloist
           can accept Schneider or insist on playing on for Schwarz.

      -noschenken
           Don't allow Schenken (default).

      -hint
           Put a mark over the card the computer would play.

      -nohint
           Don't show computer hints (default).

      -newrules
           Use the official rules of 01/01/1999:
           Lost Hand games count double.
           The Grand Ouvert multiplier is 24.
           (default)



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      -oldrules
           Lost Hand games count simple.
           The Grand Ouvert multiplier is 36.

      -shortcut
           Always finish the game when the remaining tricks will all go to
           one side.

      -noshortcut
           Play each trick.

      -askshortcut
           Ask whether a shortcut should be taken (default).

      -irc Play via Internet Relay Chat.  This option will establish a
           connection to an IRC server where you can join other people for a
           game of Skat.
           How it works:
           Start XSkat from an xterm. Wait until the server has printed the
           welcome message.  You are now on channel #xskat where new games
           should be planned.  Everything you type into the xterm will be
           sent to everyone else on this channel. After you have found one
           or two other players and agreed upon the name of a new channel
           (say #xskat123), you should type /join #xskat123.  When all
           players are on the new channel, exactly one player has to type
           /go (or /go2 if there are only 2 players) to start the game. Now
           you can play and talk.

      -noirc
           Don't use IRC (default).

      -irctelnet program
           Specify the program that will be used to connect to the IRC
           server.  If you are sitting behind a firewall, a program like
           rtelnet must be used and you may have to set $SOCKS_SERVER to the
           name of your firewall host (default: telnet).

      -ircserver host-name
           Select an IRC server near you! (default: $IRCSERVER or irc.fu-
           berlin.de, if not changed in the Imakefile/Makefile)

      -ircport number
           The port of the IRC server to connect to (default: $IRCPORT or
           6667).

      -ircchannel name
           The channel to join initially (default: #xskat).

      -ircnick name
           Your IRC nickname. If your nick is already used by someone else,
           a different nick will be generated automatically.  Some servers



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



           allow a nick length of 30, others limit it to 9 characters.
           (default: $IRCNICK or $IRCUSER or $LOGNAME or xskatNNNN).

      -ircuser name
           Your user/login name. Note: most servers don't like faked user
           names (default: $IRCUSER or $LOGNAME).

      -ircrealname name
           Your real name (default: $IRCNAME or the entry from the passwd
           file or 'XSkat player').

      -ircpos number
           Select your position relative to the other players. Positions are
           numbered clockwise 1, 2 and 3. Player 2 will start dealing if not
           specified otherwise with -start or /start.  If you don't specify
           your position or there is a conflict with someone else's choice
           or you give an invalid number (3 in a 2 player game), this will
           be fixed automatically. Choosing the right positions is important
           if you want to continue with a saved game list (default: 0 = I
           don't care).

      -irclog file
           Everything sent to or received from the IRC server is saved to
           this file (- means stdout).  It may be useful for debugging
           (default: $HOME/.xskat.ilg or ./xskat.ilg).

      -irclogappend
           Append output to the log file.

      -irclogoverwrite
           Overwrite existing log file (default).

      IRC commands:
           /nick name, /nick - change or display your nickname.
           /who - is on the current channel ?
           /list, /list string - show all channels that match the word xskat
           or the specified string.  This will take some time on networks
           with a large number of channels.  Trying to stop the listing will
           terminate the program.
           /pos number - see -ircpos.
           /bell - toggle the alarm bell. When on, the bell will ring each
           time someone joins your channel or sends a message to you.  The
           bell is off initially.
           /quit - terminate XSkat.
           /sync - if messages get lost due to a net-split (or because
           someone left the channel during play), XSkat will detect this and
           in most cases should be able to synchronize automatically (within
           30 seconds) after the connection is reestablished.  Typing /sync
           will try this immediately.
           /quote command args - for those who know what they are doing.
           The following commands are only useful for the player who will



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



           start the game by typing /go because that player will determine
           the rules of the game.
           /default - set the official rules.
           /ramsch, /sramsch, /skattoloser, /kontra, /bock, /resumebock,
           /spitze, /revolution, /klopfen, /schenken, /oldrules,
           /bockevents, /alist, /tlist, /start, /s1 - change the rules of
           the game.  All of these require an argument (a number or
           True/False) just like the resources with the same name.
           /rules - show the current rules to everyone on your channel.

      Notes:
           The version numbers of all participating programs must be equal.
           Most options cannot be changed during the game.  Options that can
           be changed are not saved to a file.
           The game list can only be cleared during bidding or when it's
           your turn to play a card.  There is a different default game list
           for IRC games (see -list).
           It's possible to type into the xterm or the game window (which is
           recommended), but changing input sources in the middle of a line
           won't work.
           If you want better input line editing and a split screen try the
           program ssfe.  It is used like this: ssfe -raw xskat -irc
           You can omit -irc when you specify any of the other IRC options.

      -auto #ofgames
           Three computers play the specified number of games without human
           interaction.  The resulting scores are printed.
           With this option, no resources are read, and the game list is
           saved only if -list is specified.

      -opt filename
           The file for saving/restoring all interactively changeable
           options of all players (default: $HOME/.xskat.opt or
           ./xskat.opt).  Command line options take precedence over options
           specified in this file which in turn override resource
           specifications.  This may be changed with the useoptfile
           resource.

      -pk  If you want the computer to deal a Good Hand every time.  (as
           requested by Petra K.) Alternatively, pressing F6 three times
           will result in a Good Hand for the next game.  Does not work in
           multiplayer mode.

      player@display
           Specifies the display of the second and third player (but is
           ignored for IRC games).  The player@ part may be omitted if the
           alias resource is set on display.

 RESOURCES
      Command line options take precedence over resource specifications for
      player1.



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      geometry, font, title, foreground, background
           The usual X11 resources.

      mark (see -mark).

      button
           (used for 2D buttons, see -bt).

      3dbutton
           (used for 3D buttons, see -bt, default: a shade of gray).

      3dbackground
           (used for 3D dialogs, see -bg, default: a different shade of
           gray).

      3d   True or False (see -3d and -2d).

      3dtop
           (see -3dtop).

      3dbot
           (see -3dbot).

      menubutton
           (see -mb).

      keyboard
           (see -keyboard).

      tdelay
           (see -tdelay).

      fastdeal
           True or False (see -fastdeal and -slowdeal).(#)

      cards
           0, 1, 2 or 3 (see -frenchcards, -french4cards, -germancards and
           -german4cards).

      color
           True or False (see -color and -mono).

      color1 .. color4
           (see -color1 .. -color4).

      large
           True or False (see -large and -small).

      down True or False (see -down and -up).





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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      alt  True or False (see -alt and -seq).

      list (see -list).(#)

      alist
           True or False (see -alist and -nlist).

      tlist
           True or False (see -tlist and -nlist).

      log  (see -log).(#)

      dolog
           True or False (see -dolog and -nolog).(#)

      formatted
           True or False (see -fmt and -unfmt).(#)

      game (see -game).(#)

      briefmsg
           True or False (see -briefmsg and -verbosemsg).

      trickl2r
           True or False (see -trickl2r and -notrickl2r).

      language
           (see -lang).

      start
           (see -start).(#)

      s1, s2
           (see -s1, -s2).(#)

      ramsch
           0, 1 or 2 (see -noramsch, -ramsch and -ramschonly).(#)

      sramsch
           True or False (see -sramsch and -nosramsch).(#)

      skattoloser
           True or False (see -skattoloser and -skattolast).(#)

      kontra
           0, 1 or 2 (see -nokontra, -kontra and -kontra18).(#)

      bock 0, 1 or 2 (see -nobock, -bock and -bockramsch).(#)

      bockevents
           (see -bockevents).(#)



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      resumebock
           True or False (see -resumebock and -noresumebock).(#)

      spitze
           0, 1 or 2 (see -nospitze, -spitze and -spitze2).(#)

      revolution
           True or False (see -revolution and -norevolution).(#)

      klopfen
           True or False (see -klopfen and -noklopfen).(#)

      schenken
           True or False (see -schenken and -noschenken).(#)

      hint True or False (see -hint and -nohint).

      oldrules
           True or False (see -oldrules and -newrules).(#)

      shortcut
           0, 1 or 2 (see -noshortcut, -askshortcut and -shortcut).

      irc  True or False (see -irc and -noirc).(#)

      irctelnet
           (see -irctelnet).(#)

      ircserver
           (see -ircserver).(#)

      ircport
           (see -ircport).(#)

      ircchannel
           (see -ircchannel).(#)

      ircnick
           (see -ircnick).(#)

      ircuser
           (see -ircuser).(#)

      ircrealname
           (see -ircrealname).(#)

      ircpos
           (see -ircpos).(#)

      irclist
           (see -list).(#)



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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      irclog
           (see -irclog).(#)

      irclogappend
           True or False (see -irclogappend and -irclogoverwrite).(#)

      opt  (see -opt).(#)

      useoptfile
           True or False (default: False).  This is a resource for
           multiplayer mode (but not for IRC).  It is ignored for player1.
           If set to True, the contents of the option file, which is owned
           by player1, are used.  This means that you may end up with
           someone else's preferred settings if player1 used this file in a
           different multiplayer game.

      alias
           The player's real name (max. 2 words of 9 characters, default:
           $LOGNAME).

      Only player1 may specify the resources marked with (#).

      Filenames starting with ~/ are interpreted correctly if HOME is set.

 FILES
      An example of a file specifying predefined games:

      # The following block specifies the distribution
      # of cards for player1, 2, 3 and Skat(0).
      # A 10  K  Q  J  9  8  7
        2  2  2  2  2  0  3  3  # Diamond
        2  2  2  2  2  3  3  3  # Heart
        1  1  1  1  1  3  3  3  # Spade
        1  1  1  1  1  0  3  3  # Club
      # The following is not the same game !
      # Player numbers rotate 3 -> 2 -> 1 -> 3
      # (and depend on the start option).
        2  2  2  2  2  0  3  3
        2  2  2  2  2  3  3  3
        1  1  1  1  1  3  3  3
        1  1  1  1  1  0  3  3
      repeat
      # Repeat the above games forever.
      # The following lines take effect only
      # when you delete the 'repeat'.









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 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



      random_seed 123456 0 2
      # Specifies the random number which determines
      # card distribution for all following games.
      # The second number lets you skip that many
      # games in the sequence.
      # The third (optional) number defines
      # who will start dealing cards (see -start).
      # An additional L or R following this number will
      # rotate the cards left or right.
      # The random_seed will be shown in game logs
      # to allow easy replay. Just type:
      # echo random_seed 123456 0 2 | xskat -game -

 NOTES
      There are no official rules for the variations Ramsch, Kontra, Bock,
      Spitze, Revolution, Klopfen and Schenken.

      If executing xskat player@otherhost:0 on yourhost gives an error
      message you could try the command xhost yourhost on otherhost to grant
      yourhost access to otherhost's display.

      If you replay a game with your own cards, it doesn't matter whether
      'Forehand changes' is set to 'yes' or 'no'.

      Some versions of telnet have a bug, that prevents them from reading
      input from a pipe correctly.  See README.IRC for a fix or put this
      into your ~/.telnetrc:

      irc.fu-berlin.de
       set echo off
       set escape off
       set rlogin off
       set flushoutput off
       set interrupt off
       set quit off
       set eof off
       set erase off
       set kill off
       set lnext off
       set susp off
       set reprint off
       set worderase off
       set start off
       set stop off
       set forw1 off
       set forw2 off
       set ayt off

      Leading blanks are important!  Change the irc server line
      appropriately.




                                   - 15 -      Formatted:  December 21, 2024






 XSKAT(6)                                                           XSKAT(6)
                                  May 2004



 AUTHOR
      Gunter Gerhardt

      The latest version is always available at
      http://www.xskat.de/xskat.html

      This program is free software; you can redistribute it freely.
      Use it at your own risk; there is NO WARRANTY.

      Redistribution of modified versions is permitted
      provided that the following conditions are met:
      1. All copyright & permission notices are preserved.
      2.a) Only changes required for packaging or porting are made.
        or
      2.b) It is clearly stated who last changed the program.
           The program is renamed or
           the version number is of the form x.y.z,
           where x.y is the version of the original program
           and z is an arbitrary suffix.

      Card images used with permission by
      Spielkartenfabrik Altenburg GmbH, Marke ASS Altenburger
      Leipziger Strasse 7, 04600 Altenburg, Germany































                                   - 16 -      Formatted:  December 21, 2024