XPAT2(6) Handmade XPAT2(6)
June 1994
NAME
xpat2 - generic patience game for X11
SYNOPSIS
xpat2 [ options ] [ seed ] [ saved game ]
DESCRIPTION
xpat2 is the successor of xpat, a generic patience game which can be
used with different rule sets. It does understand the rules of the
well-known Spider game, as well as Klondike and others. It features a
flexible layout which responds to window resize commands and
possibilities to customize the existing rules. xpat2 has either a
bitmap-based card drawing routine or a pixmap based routine
(selectable at compile time). With the pixmap based drawing routine,
antialiased colour images of the rank and suit symbols are supplied.
The bitmap card images are black and red by default, but users can
supply images of complete colour cards in XPM format.
xpat2 may be compiled with the Athena widget set (or its nicer
replacement, the Xaw3d widget set), or with a standard Xlib interface.
The command line parameters and X resource names of these versions
differ. This manual page describes only the Athena widget version, for
the Xlib options please refer to the xpat manual page.
RULE CUSTOMIZATION OPTIONS
-rules rule name
(Resource: Tableau.rules)
This option specifies the initial rule set for xpat. Valid rule
names are Gypsy, Spider, FreeCell, Klondike, and Seahaven, Monte
Carlo, Calculation, Canfield, Baker's Dozen, and others. Supply an
invalid rule name to see a complete listing.
The initial rule set may also be given by the name of the
executable (capitalisation is important). A predefined rule set
may be customized by the following options, but not all options
apply to every rule set.
-slots slots
(Resource: Tableau.slots)
Use a different number of slots.
-tmps tmps
(Resource: Tableau.tmps)
Use a different number of temporary storage places.
-decks decks
(Resource: Tableau.decks)
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XPAT2(6) Handmade XPAT2(6)
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Use a different number of decks. Every deck has a full set of 52
cards. This option does also set the number of stacks. (To 4
times the number of decks, naturally.)
-facedown number
(Resource: Tableau.facedown)
Specifies the number of cards per slot which are initially dealt
face-down (i.e. invisible).
-faceup number
(Resource: Tableau.faceup)
Specifies the number of cards per slot which are initially dealt
face-up.
-jokers number
(Resource: Tableau.jokers)
Specifies the number of jokers in the game (increasing the number
of cards). With jokers, you have to put all ordinary cards onto
the stacks and keep the jokers on the slots.
-relaxed number
-flips number -turn number -rotations number (Resource:
Tableau.relaxed to Tableau.rotations)
Defines game specific customisation parameters.
-rng number
(Resource: Tableau.rng)
This option affects the random number generator. rng 0 (used up to
version 1.03 of xpat2) has been found to generate not uniformly
distributed permutations. You may activate it to be able to
replay old saved games. The default is rng 1.
GRAPHIC OPTIONS
All standard X toolkit parameters may be given, such as
-display display
Specifies on which display to run.
-geometry geometry
(Resource: geometry) Specifies the initial geometry.
Other options are:
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-cards cardset
(Resource: Tableau.cardset)
cardset is the filename of an external bitmap card set which will
be used instead of the built-in cardset. There are two card sets,
namely small and french. You can also give the full pathname of
a cardset here. This option works with the bitmap drawing routine
only.
-xpmdir xpmdir
(Resource: Tableau.xpmdir)
Tells xpat2 to search xpmdir for colour replacements of the card
images. The filenames searched for are Joker.xpm and
Rank.Suit.xpm, where Rank is one of Two to Ten, or one of Jack,
Queen, King, Ace. The display must be capable of displaying all
images at the same time. For a 256-colour display, no more than
128 colours should be used for all card images together. An
additional file, Cardback.xpm, may give you nice cardbacks.
If the directory name xpmdir does not start with a dot or a slash,
it is interpreted as a subdirectory of /usr/games/lib/xpat.
-tb color
(Resource: Tableau.background)
Sets the background color to color. The default is LightSlateGrey.
-cb color
(Resource: Tableau.cardbackColor)
Sets the background color of the cards to color. The default is
SlateGrey. This option is not in effect when an XPM replacement
for the cardback is used.
-markwidth width
(Resource: Tableau.markWidth)
Sets the width of the dashed frame which marks selected cards. If
this width is at least half of the card width, marked cards will
be shaded. The default is to shade the cards.
-markcolor color
(Resource: markColor)
Sets the color of the marking frame.
-sound, -nosound
(Resource: Sound.state)
Enables or Disables sound.
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NATIVE LANGUAGE SUPPORT
xpat2 has simple support for different languages. All messages which
appear in the X11 window may be overloaded by files, as well as the
key bindings. The typical support consists of an application-defaults
file, a message file, and a keyboard file. Possibly translated
online-help files are also there. To select a different language,
call xpat2 after setting the environment variable LANG to the desired
value. Currently, italian and german versions are available, and
fragments of a french and russian version. The russian version
requires a special cyrillic font, sq01. The bdf-file is distributed
with xpat2, you have to convert it into a format supported by your X-
server (pcf, snf, ...)
FILES
(Directories may differ on your system.)
/usr/games/bin/xpat2
/var/games/xpat.log
/usr/doc/xpat/COPYRIGHT.{GNU,spider,xpm}
/usr/games/lib/xpat/small.cards
/usr/games/lib/xpat/french.cards
/usr/games/lib/xpat/audio/success.au
/usr/games/lib/xpat/audio/giveup.au
/usr/games/lib/xpat/audio/goodbye.au
/usr/games/lib/xpat/audio/cannotsave.au
/usr/games/lib/xpat/help.*
/usr/games/lib/xpat/hlp*
and a number of subdirs of /usr/games/lib/xpat, containing sets of
colour cards.
DIAGNOSTICS
Almost none. (Type 'v' to see the version number. This is the man-page
of xpat2 version 1.04.)
BUGS
Correct cheat counting is not implemented in all rules.
Only a few rule custonisations are checked and meaningful.
The Motif interface doesn't work. Any volunteers?
There is a problem with X-servers which are short on memory. In this
case, some parts of the xpat2 window may be left blank after a resize
event. You have to hit <ctrl-L> to get the window redrawn correctly.
Please mail bug reports to mbi@mo.math.nat.tu-bs.de. Fixes are
especially welcome.
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XPAT2(6) Handmade XPAT2(6)
June 1994
SEE ALSO
xpat(6x), spider(1), xsol(1)
AUTHORS
Heiko Eissfeldt and Michael Bischoff
COPYRIGHT
Copyright (c) 1994 by Heiko Eissfeldt and Michael Bischoff
(heiko@colossus.escape.de and mbi@mo.math.nat.tu-bs.de)
Copyright (c) 1990 by David Lemke & Network Computing Devices, Inc.
(lemke@ncd.com)
Copyright 1990 Heather Rose and Sun Microsystems, Inc.
Copyright (c) 1989, Donald R. Woods and Sun Microsystems, Inc.
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation.
xpat and xpat2 were developed under Linux, the free UNIX for the IBM-
PC and compatibles. xpat is based on the game spider. All new code
which is not covered by spider copyrights is distributed by terms of
the GNU General public license (GNU Copyleft).
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