XBOMB Version 2.1 ================= A program that looks superficially like the minesweeper program that comes supplied with MS Windows (and is also available in other versions). Runs under X Windows on the UNIX operating system. Features -------- There are a number of features that make this version different from the others available (that I have seen). 3 Grid Tile options Hexagonal - Easy (the endgame can be difficult). Square - Traditional. Triangular - Difficult. 3 Grid sizes Small - 8x8 with 10 bombs Medium - 16x16 with 40 bombs Large - 30x16 with 99 bombs Highscore table 10 entries for the fastest times for each of the 3 levels of each of the 3 grid shapes. Playing the game ---------------- Located under the tiles of the grid are a number of unexploded bombs. The target of the game is detect the location of the bombs given only the number of bombs neighbouring each of the locations known to have no bomb. Locations known to contain bombs, are marked and the game finishes when all locations are uncovered or marked. Left mouse button - Uncover the current location Middle mouse button - Uncover all adjacent squares that are known to be safe. Right mouse button - Mark a square as known to contain a bomb. 's' key - Start a new game 'q' key - Quit the game 'h' key - Print the high score table for the current grid shape. '1','2' or '3' key - Select game level 1, 2 or 3. 'H','S' or 'T' key - Select game type Hexagon, Square or Triangle grid. Installation ------------ Edit the Makefile to set the paths for installation (INSTDIR), X windows libraries (XLIB) and the compiler options (CC, CFLAGS). make xbomb make install And all should be OK. This program has been tested on the following systems: Linux 1.1.x, 2.0.x SunOS 4.1.x Solaris 2.x Author & Copyright ------------------ Andrew M. Bishop (XBomb Written late 1994/early 1995/early 1998) email: amb@gedanken.demon.co.uk [Please put xbomb in the subject line] This program is Copyright Andrew M. Bishop 1995,98 and distributed under GPL.